namespace ghost {
	/**角色类型*/
	export class RoleType {
		/**玩家*/public static PLAYER:number = 0;
		/**怪物阵营1*/public static MONSTER:number = 1;
		/**怪物阵营2*/public static MONSTER2:number = 7;
		/**漂浮物体*/public static DRIFT_OBJ:number = 2;
		/**无深度物体*/public static NO_DEPTH_OBJ:number = 3;
		/**静态物体*/public static STATIC_OBJ:number = 4;
		/**特效物体*/public static EFFECT:number = 5;
		/**宠物*/public static PET:number = 6;
		/**血条*/public static BAR_OBJ:number = 8;		
		/**数字物体*/public static NUMBER_OBJ:number = 11;
		
	}
}